S Tier
Ranks 1–17
Stwórz ranking kart Clash Royale według własnych kryteriów. Zacznij od 122 obrazów, porównaj datowaną referencję Noff i przeciągnij karty do tierów S, A, B, C lub D.
This reference follows the current Noff Meta view based on top-250 player data. It is a snapshot for comparison, not an official Supercell verdict; balance changes, deck synergy, and your own skill can change the answer.
Ranks 1–17
Ranks 18–34
Ranks 35–76
Ranks 77–95
Ranks 96–110
Ranks 111–122
The S-tier cards below are paired with short editorial notes so you can see the role behind the placement. Use them as context for your own list, not as a promise that one card belongs in every deck.
Barbarian BarrelNoff places Barbarian Barrel at the top of its current snapshot. Its rolling clear, knockback, and surviving Barbarian give control and bridge-spam decks a flexible answer to ground pressure.
SkeletonsSkeletons are a one-elixir cycle and distraction card in the S tier of the snapshot. They fit fast cycle decks because they can pull a threat, add cheap damage, and return the player to a win condition quickly.
FireballFireball earns an S placement in the supplied reference because it combines reliable medium-area damage with tower chip. It is useful in control, beatdown, and many cycle decks that need to remove support units without losing spell pressure.
TornadoTornado is ranked S as a setup spell that can group troops, activate a King Tower, and improve splash damage. It is especially natural beside Baby Dragon, Executioner, or other area-damage cards, although the timing still depends on the matchup.
The LogThe Log sits in S because its ground-swarm clear, knockback, and low cost answer several common pressure patterns. Cycle, control, and bait decks can use it to protect a tower while keeping the next rotation short.
ZapZap is an S-tier reset spell in the Noff snapshot. Its quick stun helps against Inferno effects, charge attacks, and small units, making it a practical fit for cycle, bridge-spam, and beatdown lists that need an inexpensive response.
CannonCannon is ranked S as a compact defensive building that can pull many ground win conditions. Its low cost makes it a natural choice for Hog Rider cycle and other defensive decks that want to defend efficiently before cycling back to pressure.
Ice SpiritIce Spirit earns an S placement for its one-elixir cycle value and brief freeze. It can buy a key hit, support a cheap defense, or speed up a cycle deck without taking much room in the deck's elixir curve.
Hog RiderHog Rider is an S-tier win condition in this snapshot because it creates immediate tower pressure and works with low-cost support. Hog cycle decks usually build around repeated connections, quick defenses, and spell damage rather than one large push.
Baby DragonBaby Dragon appears in S because its flying splash damage and durability make it a dependable support troop. It pairs naturally with Tornado, Graveyard, and beatdown shells where clearing clustered troops matters as much as dealing direct damage.
Giant SnowballGiant Snowball is an S-tier utility spell in the reference list. Its knockback and slow can disrupt a push, help a defending troop survive, or create space for a win condition in cycle and control decks.
Electro SpiritElectro Spirit is placed in S for its cheap chain stun and cycle efficiency. It can clean up small groups, interrupt attacks, and help a player reach a key card again without committing much elixir.
ArrowsArrows are ranked S as a dependable answer to air units and swarms. They give bait, cycle, and midrange decks a broad response when a player needs immediate area damage without relying on a narrow timing window.
KnightKnight is an S-tier mini-tank in the snapshot because it offers durable defense at a modest cost. Cycle and control decks can place it in front of fragile support, use it to absorb damage, and keep enough elixir for the next exchange.
Elite BarbariansElite Barbarians are placed in S for their high damage and counterpush threat. They are most valuable when a defense leaves them alive at the bridge, turning a stopped attack into immediate pressure rather than a passive reset.
Mother WitchMother Witch sits in S because she turns repeated swarm units into Cursed Hogs while also providing ranged support. Bait, spawner, and matchup-focused decks can benefit, but her value still depends on having suitable targets.
FreezeFreeze is listed in S in the current reference, reflecting the impact of a well-timed surprise spell on a tower or defense. Balloon and other pressure decks can use it to create a short damage window, but the card is less forgiving when the timing is predictable.
Noff's linked snapshot ranks base cards and does not provide a separate, verified evolution ranking. These entries show common variants to compare; add current evolution artwork and a dated source before assigning S or A placements.
The supplied Noff snapshot lists base cards rather than separate evolution variants. Add your own evolution artwork and rank this variant by the patch, deck, and rules you choose.
Use the editor upload control to add an Evo Knight card if your list compares evolution slots separately from base-card placements.
Evo Archers can be added as a custom card when you want to compare evolution value rather than the base Archers placement.
The base Tesla card appears in the source snapshot. Keep an Evo Tesla entry separate only when your chosen ranking method treats evolutions as distinct cards.
Champion placements below are derived from the same Noff snapshot. The deck slot, matchup, and card interactions matter, so use these labels as a dated starting point rather than a universal answer.
A-tier in the Noff snapshot; evaluate its value inside the deck shell and against the current matchup rather than treating the label as a universal verdict.
B-tier in the snapshot; its dash-based pressure and champion slot can be useful, but the deck needs a clear way to create favorable dash lines.
B-tier in the snapshot; her ranged pressure and ability can be strong when protected, while her champion slot competes with other deck plans.
C-tier in the snapshot; his lane pressure and ability can fit specific control or defensive plans, but the current placement suggests more context is needed.
C-tier in the snapshot; compare her in the specific deck and mode you play because a broad source tier does not capture every matchup.
C-tier in the snapshot; use the reference as a starting point and test whether her pressure supports the rest of the deck.
D-tier in the snapshot; a lower placement does not make the card unusable, but it signals that the current reference finds fewer broadly reliable homes.
F-tier in the snapshot; he may still suit a graveyard or swarm-focused experiment, while the source places him in its lowest category.
F-tier in the snapshot; treat the placement as a dated reference and make your own call if your deck or matchup gives him a different role.
Use the editor for a meta discussion, a favorite-card ranking, a deck-building debate, or a dated comparison. Put the season, mode, and ranking rule in your title so the result stays understandable.
Search the 122 local card images or upload an evolution variant when your ranking treats it as a separate entry.
Decide whether you are judging current meta value, deck fit, versatility, favorite cards, or a specific mode and date.
Move cards into S, A, B, C, or D, then rename rows if your list uses labels such as must-play, niche, or skip.
Edit the title, review the order, and use Save & Share or Download PNG when your Clash Royale tier list is ready.
The current Noff reference places Barbarian Barrel, Skeletons, Fireball, Tornado, The Log, Zap, Cannon, Ice Spirit, Hog Rider, and Baby Dragon in its top group. It is a dated top-250-player snapshot, not an official or universal answer.
Use the free editor above, search or upload card images, drag them into S through D tiers, customize the labels, and download a PNG. No sign-up is required.
The linked Noff snapshot ranks base cards rather than separate evolutions, so this page does not assign an unverified current Evo S tier. Add the evolution artwork and judge it using a dated patch, mode, and deck rule.
No. The card placements are an editorial rendering of the linked Noff reference. Clash Royale balance, deck trends, and player skill can change how a card performs.
Yes. The 122-card starter library includes the supplied champion card images. Use the upload control to add an evolution image or any card variant that is not part of the starter set.
Choose a rule, move the cards into tiers, add evolution variants when needed, and export a Clash Royale tier list you can explain and share.